- Updated CanvasSidebar to accept canvasId as a prop, enabling dynamic content based on the current canvas. - Refactored CanvasToolbar to implement a dropdown menu for adding nodes, improving usability and organization. - Introduced new node types and updated existing ones in the node template picker for better categorization and searchability. - Enhanced AssetNode to utilize context for asset browser interactions, streamlining asset management on the canvas. - Improved overall layout and styling for better user experience across canvas components.
68 lines
1.2 KiB
TypeScript
68 lines
1.2 KiB
TypeScript
export const CANVAS_NODE_TEMPLATES = [
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{
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type: "image",
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label: "Bild",
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width: 280,
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height: 180,
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defaultData: {},
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},
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{
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type: "text",
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label: "Text",
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width: 256,
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height: 120,
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defaultData: { content: "" },
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},
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{
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type: "prompt",
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label: "Prompt",
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width: 320,
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height: 220,
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defaultData: { prompt: "", model: "", aspectRatio: "1:1" },
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},
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{
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type: "note",
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label: "Notiz",
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width: 220,
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height: 120,
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defaultData: { content: "" },
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},
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{
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type: "frame",
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label: "Frame",
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width: 360,
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height: 240,
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defaultData: { label: "Untitled", exportWidth: 1080, exportHeight: 1080 },
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},
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{
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type: "compare",
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label: "Vergleich",
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width: 500,
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height: 380,
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defaultData: {},
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},
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{
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type: "group",
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label: "Gruppe",
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width: 400,
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height: 300,
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defaultData: { label: "Gruppe" },
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},
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{
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type: "asset",
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label: "Asset (Stock)",
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width: 260,
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height: 240,
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defaultData: {},
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},
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{
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type: "video",
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label: "Video",
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width: 320,
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height: 180,
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defaultData: {},
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},
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] as const;
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export type CanvasNodeTemplate = (typeof CANVAS_NODE_TEMPLATES)[number];
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