- Added support for new canvas node types: curves, color-adjust, light-adjust, detail-adjust, and render.
- Implemented validation for adjustment nodes to restrict incoming edges to one.
- Updated canvas connection validation to improve user feedback on invalid connections.
- Enhanced node creation and rendering logic to accommodate new node types and their properties.
- Refactored related components and utilities for better maintainability and performance.
- Introduced `adjustmentPresetNodeTypeValidator` for validating new adjustment preset node types.
- Added new constants for render output resolutions and formats, including custom dimension constraints.
- Implemented normalization functions for render data, ensuring proper validation and error handling.
- Updated node creation and update mutations to utilize normalized data for improved consistency.
- Added error name tracking in NodeErrorBoundary for better debugging.
- Introduced aspect ratio normalization in PromptNode to ensure valid values are used.
- Updated debounced state management in CanvasInner for improved performance.
- Enhanced SelectContent component to support optional portal rendering.
- Replace image upload POST with XHR progress tracking
- Keep upload state until Convex sync completes
- Pass owner userId through image generation to decrement concurrency correctly
- Implemented fullscreen output functionality for AI image and image nodes, allowing users to view images in a larger format.
- Added a dialog component for displaying images in fullscreen mode, including a close button.
- Enhanced text nodes with a rich text editor, enabling quick formatting options such as bold, italic, headings, lists, and links.
- Updated base node wrapper to support toolbar actions for both image and text nodes, improving user interaction.
- Introduced `hasStorageId` function to check for valid storage IDs in canvas nodes.
- Updated `batchGetUrlsForCanvas` query to utilize helper functions for improved readability and maintainability.
- Implemented `assertCanvasOwner`, `listNodesForCanvas`, `collectStorageIds`, and `resolveStorageUrls` to streamline the process of fetching storage URLs associated with a canvas.
- Enhanced query logic to skip unnecessary database calls when no valid storage IDs are present.
- Updated `RootLayout` to retrieve the user's time zone using `getTimeZone` from `next-intl/server`.
- Modified the `Providers` component to accept and pass the time zone prop to `NextIntlClientProvider`, improving localization capabilities.
- Integrated `next-intl` for toast messages and locale handling in various components, including `Providers`, `CanvasUserMenu`, and `CreditOverview`.
- Replaced hardcoded strings with translation keys to enhance localization capabilities.
- Updated `RootLayout` to dynamically set the language attribute based on the user's locale.
- Ensured consistent user feedback through localized toast messages in actions such as sign-out, canvas operations, and billing notifications.
- Added `next-intl` dependency to `package.json` for internationalization support.
- Updated `pnpm-lock.yaml` to reflect the new dependency and its version.
- Revised LemonSpace Manifest and PRD to version 1.5, including updates to authentication methods and new features for offline sync and canvas management.
- Introduced `DialogDescription` components in `canvas-app-menu.tsx` and `canvas-card.tsx` to provide clearer context for users when renaming and deleting projects.
- Removed redundant paragraph elements in favor of the new dialog descriptions for a cleaner UI experience.
- Implemented delete action for canvas cards, including a confirmation dialog.
- Updated `canvas-card.tsx` to support renaming and deleting canvases.
- Enhanced documentation in `CLAUDE.md` to reflect new features and mutations.
- Added success and error toast messages for delete actions.
- Introduced the react-resizable-panels package to enhance panel resizing capabilities.
- Refactored CanvasPage to utilize CanvasShell for a cleaner layout.
- Updated CanvasSidebar to support a compact mode and improved rendering logic for user entries.
- Enhanced CanvasUserMenu with a compact option for better UI adaptability.
- Removed unused imports and functions from canvas.tsx to streamline the codebase.
- Introduced several helper modules for improved organization and maintainability, including canvas-helpers, canvas-node-change-helpers, and canvas-media-utils.
- Updated documentation in CLAUDE.md to reflect changes in the canvas architecture and the purpose of new internal modules.
- Introduced a new section detailing the Single Source of Truth for various components, linking to their respective CLAUDE.md files.
- Enhanced clarity on documentation organization across different areas of the project.
- Added suppressHydrationWarning to RootLayout for improved hydration handling.
- Updated error logging in CanvasInner to use more descriptive parameters, enhancing debugging capabilities.
- Revised the image processing pipeline description to highlight the transition to a Web-Worker-based architecture using OffscreenCanvas for rendering.
- Updated caching strategy details to clarify how source images are cached and how parameter changes affect rendering.
- Documented the current implementation status, including the integration of worker requests for preview and full rendering, and noted deviations from the original architectural vision.
- Added sections on fallback mechanisms and the influence of the WebWorker migration guide on the current implementation.
- Added functionality to prevent node deletion based on synchronization status, providing user feedback through notifications.
- Introduced helper functions to clarify reasons for blocking deletions, enhancing user experience during interactions.
- Updated asset node styling for better visual consistency and adjusted minimum dimensions for improved layout management.
- Added meta tags for viewport, description, keywords, author, and robots to improve SEO and accessibility.
- Included Rybbit script for enhanced functionality, ensuring better integration with the platform.
- Added new image editing node types including curves, color adjustment, light adjustment, detail adjustment, and render, expanding the functionality of the canvas.
- Updated the canvas command palette and sidebar to categorize and display new image editing nodes, improving user navigation and accessibility.
- Implemented collapsible categories in the sidebar for better organization of node types, enhancing the overall user experience.
- Refactored canvas components to support the new image editing features, ensuring seamless integration with existing functionalities.
- Introduced local persistence for canvas state, enabling snapshot reading and writing for improved user experience during interactions.
- Added new functions for handling node movement, resizing, and edge creation/removal with optimistic updates, ensuring immediate feedback in the UI.
- Refactored existing logic to streamline node and edge operations, enhancing overall responsiveness and synchronization with the server.
- Introduced functions for managing optimistic edge and node IDs, improving synchronization during updates.
- Added position pinning logic to maintain local node positions until server confirmation, enhancing user experience during drag-and-drop operations.
- Implemented signature normalization for edge connections, ensuring consistent handling of node relationships.
- Refactored node merging logic to prioritize local positions, improving responsiveness during user interactions.
- Introduced a new function to determine acceptable geometry for node deletion, improving synchronization checks with Convex.
- Added image dimension retrieval for uploaded files, enhancing the handling of image nodes during drag-and-drop operations.
- Updated drag-and-drop functionality to support image uploads, including error handling and user feedback for failed uploads.
- Refactored existing logic to ensure better management of optimistic node states and improve overall user experience on the canvas.
- Added functionality to block node deletion based on synchronization status with Convex, providing user feedback through toast notifications.
- Introduced helper functions to determine reasons for blocking deletions, enhancing user experience during canvas interactions.
- Updated asset node styling to improve visual consistency and adjusted minimum dimensions for asset nodes to ensure better layout management.
- Updated the CanvasToolbar to provide a clearer label for the scissors tool, enhancing user understanding of its functionality.
- Modified the CanvasInner component to disable grid snapping, allowing for more flexible positioning of elements on the canvas.
- Updated CanvasSidebar to accept canvasId as a prop, enabling dynamic content based on the current canvas.
- Refactored CanvasToolbar to implement a dropdown menu for adding nodes, improving usability and organization.
- Introduced new node types and updated existing ones in the node template picker for better categorization and searchability.
- Enhanced AssetNode to utilize context for asset browser interactions, streamlining asset management on the canvas.
- Improved overall layout and styling for better user experience across canvas components.
- Introduced a constant for minimum zoom level, allowing users to zoom out further on large boards.
- Updated the CanvasInner component to apply the new minimum zoom setting, improving the overall user experience during canvas interactions.
- Implemented visual feedback and cursor changes for scissors mode in dark and light themes, improving user interaction during edge manipulation.
- Updated node template picker to include new keywords for AI image generation, enhancing searchability.
- Renamed and categorized node types for clarity, including updates to asset and prompt nodes.
- Added support for video nodes and adjusted related components for improved media handling on the canvas.
- Introduced a new scissors mode that allows users to cut edges by clicking or dragging on the canvas.
- Added keyboard shortcuts for toggling scissors mode and canceling actions, enhancing user interaction.
- Implemented visual feedback for the scissors mode, including a preview of the cutting path.
- Refactored edge handling logic to support edge removal during scissors mode, improving dynamic edge management.
- Added a new mutation to create nodes connected to existing nodes, allowing for more dynamic interactions on the canvas.
- Updated the CanvasPlacementContext to include the new mutation, improving the workflow for node creation and edge management.
- Enhanced optimistic updates for immediate UI feedback during node and edge creation processes.
- Refactored related components to support the new connection method, streamlining user interactions.
- Added a new mutation to split edges at existing nodes, allowing for dynamic edge management during canvas interactions.
- Enhanced the logic to update node positions in a single transaction, improving user experience during edge manipulations.
- Refactored edge handling to support optimistic updates, ensuring smoother UI feedback during edge splits.
- Introduced error handling for edge and node validation to maintain data integrity during operations.
- Added a custom connection line component with animation for improved visual feedback during node interactions.
- Implemented CSS animations for temporary connection lines, enhancing the user experience in the canvas.
- Refactored edge creation and removal logic to support optimistic updates, improving performance during node manipulations.
- Introduced a utility function to compute edge reconnections after node deletions, streamlining edge management.
- Added error classification for daily generation cap and concurrency limits in the PromptNode component, improving user feedback during AI image generation failures.
- Enhanced toast notifications to provide specific messages for daily limit and concurrent job errors.
- Introduced internal mutations in the credits module to check abuse limits and track usage, ensuring better resource management and user experience.
- Updated AI error handling logic to categorize and respond to different error types effectively.
- Added custom CSS variables for edge stroke and connection line styles in light and dark modes to improve visual consistency.
- Updated edge rendering logic to utilize new styles, enhancing the appearance of temporary edges during interactions.
- Introduced a new utility function for applying glow effects based on source node types, improving the visual feedback of connections.
- Refactored edge mapping to support glow effects, enhancing user experience during node interactions.
- Added a new mutation to create nodes connected to existing nodes, improving the canvas interaction model.
- Updated the CanvasPlacementContext to include createNodeConnectedFromSource, allowing for seamless node connections.
- Refactored the PromptNode component to utilize the new connection method, enhancing the workflow for AI image generation.
- Introduced optimistic updates for immediate UI feedback during node creation and connection processes.
- Added useCenteredFlowNodePosition hook to improve node placement in the CanvasCommandPalette and CanvasToolbar.
- Updated node creation logic to utilize centered positioning, enhancing the visual layout and user experience during node interactions.
- Refactored offset calculations to stagger node positions based on the current node count, ensuring a more organized canvas layout.