This snapshot establishes the camera-to-result recognition flow and related tests while checking in the project skill/docs assets required for the configured local tooling.
43 lines
1.4 KiB
Swift
43 lines
1.4 KiB
Swift
//
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// StackDexUITests.swift
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// StackDexUITests
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//
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// Created by Matthias Meister on 18.04.26.
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//
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import XCTest
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final class StackDexUITests: XCTestCase {
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override func setUpWithError() throws {
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// Put setup code here. This method is called before the invocation of each test method in the class.
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// In UI tests it is usually best to stop immediately when a failure occurs.
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continueAfterFailure = false
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// In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
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}
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override func tearDownWithError() throws {
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// Put teardown code here. This method is called after the invocation of each test method in the class.
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}
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@MainActor
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func testExample() throws {
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let app = XCUIApplication()
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app.launch()
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XCTAssertTrue(app.staticTexts["Camera"].waitForExistence(timeout: 5))
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XCTAssertTrue(app.buttons["Enable Camera"].exists || app.buttons["Open Settings"].exists)
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XCTAssertTrue(app.buttons["Enter Manually"].exists)
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}
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@MainActor
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func testLaunchPerformance() throws {
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// This measures how long it takes to launch your application.
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measure(metrics: [XCTApplicationLaunchMetric()]) {
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XCUIApplication().launch()
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}
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}
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}
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