Files
lemonspace_app/components/canvas/canvas-reconnect.ts
Matthias f3c5c2d8f1 Enhance canvas functionality with new node types and validation
- Added support for new canvas node types: curves, color-adjust, light-adjust, detail-adjust, and render.
- Implemented validation for adjustment nodes to restrict incoming edges to one.
- Updated canvas connection validation to improve user feedback on invalid connections.
- Enhanced node creation and rendering logic to accommodate new node types and their properties.
- Refactored related components and utilities for better maintainability and performance.
2026-04-02 11:39:05 +02:00

147 lines
5.0 KiB
TypeScript

import { useCallback } from "react";
import { useRef } from "react";
import type { Dispatch, MutableRefObject, SetStateAction } from "react";
import { reconnectEdge, type Connection, type Edge as RFEdge } from "@xyflow/react";
import type { Id } from "@/convex/_generated/dataModel";
type UseCanvasReconnectHandlersParams = {
canvasId: Id<"canvases">;
edgeReconnectSuccessful: MutableRefObject<boolean>;
isReconnectDragActiveRef: MutableRefObject<boolean>;
setEdges: Dispatch<SetStateAction<RFEdge[]>>;
runCreateEdgeMutation: (args: {
canvasId: Id<"canvases">;
sourceNodeId: Id<"nodes">;
targetNodeId: Id<"nodes">;
sourceHandle?: string;
targetHandle?: string;
}) => Promise<unknown>;
runRemoveEdgeMutation: (args: { edgeId: Id<"edges"> }) => Promise<unknown>;
validateConnection?: (
oldEdge: RFEdge,
newConnection: Connection,
) => string | null;
onInvalidConnection?: (message: string) => void;
};
export function useCanvasReconnectHandlers({
canvasId,
edgeReconnectSuccessful,
isReconnectDragActiveRef,
setEdges,
runCreateEdgeMutation,
runRemoveEdgeMutation,
validateConnection,
onInvalidConnection,
}: UseCanvasReconnectHandlersParams): {
onReconnectStart: () => void;
onReconnect: (oldEdge: RFEdge, newConnection: Connection) => void;
onReconnectEnd: (_: MouseEvent | TouchEvent, edge: RFEdge) => void;
} {
const pendingReconnectRef = useRef<{
oldEdge: RFEdge;
newConnection: Connection;
} | null>(null);
const onReconnectStart = useCallback(() => {
edgeReconnectSuccessful.current = false;
isReconnectDragActiveRef.current = true;
pendingReconnectRef.current = null;
}, [edgeReconnectSuccessful, isReconnectDragActiveRef]);
const onReconnect = useCallback(
(oldEdge: RFEdge, newConnection: Connection) => {
const validationError = validateConnection?.(oldEdge, newConnection) ?? null;
if (validationError) {
edgeReconnectSuccessful.current = true;
pendingReconnectRef.current = null;
onInvalidConnection?.(validationError);
return;
}
edgeReconnectSuccessful.current = true;
pendingReconnectRef.current = { oldEdge, newConnection };
setEdges((currentEdges) => reconnectEdge(oldEdge, newConnection, currentEdges));
},
[edgeReconnectSuccessful, onInvalidConnection, setEdges, validateConnection],
);
const onReconnectEnd = useCallback(
(_: MouseEvent | TouchEvent, edge: RFEdge) => {
try {
if (!edgeReconnectSuccessful.current) {
pendingReconnectRef.current = null;
setEdges((currentEdges) =>
currentEdges.filter((candidate) => candidate.id !== edge.id),
);
if (edge.className === "temp") {
edgeReconnectSuccessful.current = true;
return;
}
void runRemoveEdgeMutation({ edgeId: edge.id as Id<"edges"> }).catch(
(error) => {
console.error("[Canvas edge remove failed] reconnect end", {
edgeId: edge.id,
edgeClassName: edge.className ?? null,
source: edge.source,
target: edge.target,
error: String(error),
});
},
);
}
const pendingReconnect = pendingReconnectRef.current;
pendingReconnectRef.current = null;
if (
pendingReconnect &&
pendingReconnect.newConnection.source &&
pendingReconnect.newConnection.target
) {
void runCreateEdgeMutation({
canvasId,
sourceNodeId: pendingReconnect.newConnection.source as Id<"nodes">,
targetNodeId: pendingReconnect.newConnection.target as Id<"nodes">,
sourceHandle: pendingReconnect.newConnection.sourceHandle ?? undefined,
targetHandle: pendingReconnect.newConnection.targetHandle ?? undefined,
}).catch((error) => {
console.error("[Canvas edge reconnect failed] create edge", {
oldEdgeId: pendingReconnect.oldEdge.id,
source: pendingReconnect.newConnection.source,
target: pendingReconnect.newConnection.target,
error: String(error),
});
});
if (pendingReconnect.oldEdge.className !== "temp") {
void runRemoveEdgeMutation({
edgeId: pendingReconnect.oldEdge.id as Id<"edges">,
}).catch((error) => {
console.error("[Canvas edge reconnect failed] remove old edge", {
oldEdgeId: pendingReconnect.oldEdge.id,
error: String(error),
});
});
}
}
edgeReconnectSuccessful.current = true;
} finally {
isReconnectDragActiveRef.current = false;
}
},
[
canvasId,
edgeReconnectSuccessful,
isReconnectDragActiveRef,
runCreateEdgeMutation,
runRemoveEdgeMutation,
setEdges,
],
);
return { onReconnectStart, onReconnect, onReconnectEnd };
}