Files
lemonspace_app/components/canvas/nodes/base-node-wrapper.tsx
Matthias 2a645b9489 feat: implement node deletion handling and geometry synchronization in canvas
- Added functionality to block node deletion based on synchronization status with Convex, providing user feedback through toast notifications.
- Introduced helper functions to determine reasons for blocking deletions, enhancing user experience during canvas interactions.
- Updated asset node styling to improve visual consistency and adjusted minimum dimensions for asset nodes to ensure better layout management.
2026-03-28 23:07:27 +01:00

234 lines
7.0 KiB
TypeScript

"use client";
import type { ReactNode } from "react";
import { NodeResizeControl, NodeToolbar, Position, useNodeId, useReactFlow } from "@xyflow/react";
import { Trash2, Copy } from "lucide-react";
import { useCanvasPlacement } from "@/components/canvas/canvas-placement-context";
import { NodeErrorBoundary } from "./node-error-boundary";
interface ResizeConfig {
minWidth: number;
minHeight: number;
keepAspectRatio?: boolean;
}
const RESIZE_CONFIGS: Record<string, ResizeConfig> = {
frame: { minWidth: 200, minHeight: 150 },
group: { minWidth: 150, minHeight: 100 },
image: { minWidth: 140, minHeight: 120, keepAspectRatio: true },
asset: { minWidth: 200, minHeight: 240, keepAspectRatio: false },
video: { minWidth: 200, minHeight: 120, keepAspectRatio: true },
// Chrome 88 + min. Viewport 120 → äußere Mindesthöhe 208 (siehe canvas onNodesChange)
"ai-image": { minWidth: 200, minHeight: 208, keepAspectRatio: false },
compare: { minWidth: 300, minHeight: 200 },
prompt: { minWidth: 260, minHeight: 220 },
text: { minWidth: 220, minHeight: 90 },
note: { minWidth: 200, minHeight: 90 },
};
const DEFAULT_CONFIG: ResizeConfig = { minWidth: 80, minHeight: 50 };
const CORNERS = [
"top-left",
"top-right",
"bottom-left",
"bottom-right",
] as const;
/** Internal fields to strip when duplicating a node */
const INTERNAL_FIELDS = new Set([
"_status",
"_statusMessage",
"retryCount",
"url",
"canvasId",
]);
function NodeToolbarActions() {
const nodeId = useNodeId();
const { deleteElements, getNode, getNodes, setNodes } = useReactFlow();
const { createNodeWithIntersection } = useCanvasPlacement();
const handleDelete = () => {
if (!nodeId) return;
void deleteElements({ nodes: [{ id: nodeId }] });
};
const handleDuplicate = () => {
if (!nodeId) return;
const node = getNode(nodeId);
if (!node) return;
// Strip internal/runtime fields, keep only user content
const originalData = (node.data ?? {}) as Record<string, unknown>;
const cleanedData: Record<string, unknown> = {};
for (const [key, value] of Object.entries(originalData)) {
if (!INTERNAL_FIELDS.has(key)) {
cleanedData[key] = value;
}
}
const originalPosition = node.position ?? { x: 0, y: 0 };
const width = typeof node.style?.width === "number" ? node.style.width : undefined;
const height = typeof node.style?.height === "number" ? node.style.height : undefined;
// Find the highest zIndex across all nodes to ensure the duplicate renders on top
const allNodes = getNodes();
const maxZIndex = allNodes.reduce(
(max, n) => Math.max(max, n.zIndex ?? 0),
0,
);
// Deselect source node immediately for instant visual feedback
setNodes((nodes) =>
nodes.map((n) =>
n.id === nodeId ? { ...n, selected: false } : n,
),
);
// Fire-and-forget: optimistic update makes the duplicate appear instantly
void createNodeWithIntersection({
type: node.type ?? "text",
position: {
x: originalPosition.x + 50,
y: originalPosition.y + 50,
},
width,
height,
data: cleanedData,
zIndex: maxZIndex + 1,
clientRequestId: crypto.randomUUID(),
});
};
const stopPropagation = (e: React.MouseEvent | React.PointerEvent) => {
e.stopPropagation();
};
return (
<NodeToolbar position={Position.Top} offset={8}>
<div className="flex items-center gap-1 rounded-lg border bg-card p-1 shadow-md">
<button
type="button"
onClick={(e) => { stopPropagation(e); handleDuplicate(); }}
onPointerDown={stopPropagation}
title="Duplicate"
className="flex h-7 w-7 items-center justify-center rounded-md text-muted-foreground transition-colors hover:bg-accent hover:text-foreground"
>
<Copy size={14} />
</button>
<button
type="button"
onClick={(e) => { stopPropagation(e); handleDelete(); }}
onPointerDown={stopPropagation}
title="Delete"
className="flex h-7 w-7 items-center justify-center rounded-md text-muted-foreground transition-colors hover:bg-destructive/10 hover:text-destructive"
>
<Trash2 size={14} />
</button>
</div>
</NodeToolbar>
);
}
interface BaseNodeWrapperProps {
nodeType: string;
selected?: boolean;
status?: string;
statusMessage?: string;
children: ReactNode;
className?: string;
}
export default function BaseNodeWrapper({
nodeType,
selected,
status = "idle",
statusMessage,
children,
className = "",
}: BaseNodeWrapperProps) {
const config = RESIZE_CONFIGS[nodeType] ?? DEFAULT_CONFIG;
const statusStyles: Record<string, string> = {
idle: "",
analyzing: "border-yellow-400 animate-pulse",
clarifying: "border-amber-400",
executing: "border-yellow-400 animate-pulse",
done: "border-green-500",
error: "border-red-500",
};
return (
<div
className={`
h-full w-full rounded-xl border bg-card shadow-sm transition-shadow
${selected ? "ring-2 ring-primary shadow-md" : ""}
${statusStyles[status] ?? ""}
${className}
`}
>
{selected &&
CORNERS.map((corner) => (
<NodeResizeControl
key={corner}
position={corner}
minWidth={config.minWidth}
minHeight={config.minHeight}
keepAspectRatio={config.keepAspectRatio}
style={{
background: "none",
border: "none",
width: 12,
height: 12,
}}
>
<svg
width="12"
height="12"
viewBox="0 0 12 12"
fill="none"
className="text-primary/70"
>
<path
d={
corner === "bottom-right"
? "M11 5V11H5"
: corner === "bottom-left"
? "M1 5V11H7"
: corner === "top-right"
? "M11 7V1H5"
: "M1 7V1H7"
}
stroke="currentColor"
strokeWidth="1.5"
strokeLinecap="round"
strokeLinejoin="round"
/>
<circle
cx={
corner === "bottom-right" || corner === "top-right"
? "11"
: "1"
}
cy={
corner === "bottom-right" || corner === "bottom-left"
? "11"
: "1"
}
r="1.5"
fill="currentColor"
/>
</svg>
</NodeResizeControl>
))}
<NodeErrorBoundary nodeType={nodeType}>{children}</NodeErrorBoundary>
{status === "error" && statusMessage && (
<div className="px-3 pb-2 text-xs text-red-500 truncate">
{statusMessage}
</div>
)}
<NodeToolbarActions />
</div>
);
}