# Render Pipeline Performance Design ## Goal Reduce preview and render CPU cost in the canvas image pipeline so single-node edits no longer trigger repeated full-source decode work, unnecessary histogram work, or duplicated preview renders. ## Findings - `loadSourceBitmap` bypasses the bitmap cache whenever a request is abortable, which is the common path for previews and full renders. - Preview rendering always computes a histogram even when the caller does not display one. - Multiple UI surfaces can request the same preview work concurrently for the same `sourceUrl`, steps, and preview width. - Live preview updates are intentionally low-resolution already, but the system still decodes the full original image before downscaling. - Adjustment, compare, and render preview surfaces are all fed by broad graph/context invalidation, so reducing duplicated work inside the preview pipeline gives the best short-term payoff. ## Chosen Approach Implement a targeted hot-path optimization in four small phases: 1. Repair source image reuse by letting abortable requests share a stable fetch/decode cache instead of bypassing it. 2. Make histogram generation opt-in at the preview API boundary and disable it for compare/fullscreen preview consumers that do not render histogram UI. 3. Deduplicate identical in-flight preview requests so the worker and fallback path only compute one preview per unique pipeline fingerprint. 4. Coalesce live preview updates more aggressively during rapid slider edits so non-urgent preview refreshes do not fan out on every intermediate value. ## Expected Impact - Repeated edits on the same source image reuse decoded bitmap work instead of re-fetching and re-decoding. - Compare and fullscreen preview surfaces avoid an unnecessary full-buffer histogram pass. - Multiple consumers of the same preview request share one render instead of multiplying CPU work. - Slider interactions remain responsive while preview work collapses toward the latest state. ## Risks - Shared source caching must not leak aborted request state into later successful requests. - Preview dedupe keys must include every field that changes visible output to avoid stale previews. - More aggressive preview coalescing must not break existing expectations around final rendered output or histogram-bearing adjustment previews.