"use client"; import { Handle, useConnection } from "@xyflow/react"; import { HANDLE_SNAP_RADIUS_PX } from "@/components/canvas/canvas-connection-magnetism"; import { useCanvasConnectionMagnetism } from "@/components/canvas/canvas-connection-magnetism-context"; import { canvasHandleAccentColor, canvasHandleAccentColorWithAlpha, } from "@/lib/canvas-utils"; import { cn } from "@/lib/utils"; type ReactFlowHandleProps = React.ComponentProps; type CanvasHandleProps = Omit & { nodeId: string; nodeType?: string; id?: string; }; function normalizeHandleId(value: string | undefined): string | undefined { return value === "" ? undefined : value; } export default function CanvasHandle({ nodeId, nodeType, id, type, className, style, ...rest }: CanvasHandleProps) { const connection = useConnection(); const { activeTarget } = useCanvasConnectionMagnetism(); const connectionState = connection as { inProgress?: boolean; fromNode?: unknown; toNode?: unknown; fromHandle?: unknown; toHandle?: unknown; }; const hasConnectionPayload = connectionState.fromNode !== undefined || connectionState.toNode !== undefined || connectionState.fromHandle !== undefined || connectionState.toHandle !== undefined; const isConnectionDragActive = connectionState.inProgress === true || (connectionState.inProgress === undefined && hasConnectionPayload); const handleId = normalizeHandleId(id); const targetHandleId = normalizeHandleId(activeTarget?.handleId); const isActiveTarget = isConnectionDragActive && activeTarget !== null && activeTarget.nodeId === nodeId && activeTarget.handleType === type && targetHandleId === handleId; const glowState: "idle" | "near" | "snapped" = isActiveTarget ? activeTarget.distancePx <= HANDLE_SNAP_RADIUS_PX ? "snapped" : "near" : "idle"; const accentColor = canvasHandleAccentColor({ nodeType, handleId, handleType: type, }); const glowAlpha = glowState === "snapped" ? 0.62 : glowState === "near" ? 0.4 : 0; const ringAlpha = glowState === "snapped" ? 0.34 : glowState === "near" ? 0.2 : 0; const glowSize = glowState === "snapped" ? 14 : glowState === "near" ? 10 : 0; const ringSize = glowState === "snapped" ? 6 : glowState === "near" ? 4 : 0; return ( ); }