- Added support for new canvas node types: curves, color-adjust, light-adjust, detail-adjust, and render.
- Implemented validation for adjustment nodes to restrict incoming edges to one.
- Updated canvas connection validation to improve user feedback on invalid connections.
- Enhanced node creation and rendering logic to accommodate new node types and their properties.
- Refactored related components and utilities for better maintainability and performance.
- Added error name tracking in NodeErrorBoundary for better debugging.
- Introduced aspect ratio normalization in PromptNode to ensure valid values are used.
- Updated debounced state management in CanvasInner for improved performance.
- Enhanced SelectContent component to support optional portal rendering.
- Added new image editing node types including curves, color adjustment, light adjustment, detail adjustment, and render, expanding the functionality of the canvas.
- Updated the canvas command palette and sidebar to categorize and display new image editing nodes, improving user navigation and accessibility.
- Implemented collapsible categories in the sidebar for better organization of node types, enhancing the overall user experience.
- Refactored canvas components to support the new image editing features, ensuring seamless integration with existing functionalities.
- Updated CanvasSidebar to accept canvasId as a prop, enabling dynamic content based on the current canvas.
- Refactored CanvasToolbar to implement a dropdown menu for adding nodes, improving usability and organization.
- Introduced new node types and updated existing ones in the node template picker for better categorization and searchability.
- Enhanced AssetNode to utilize context for asset browser interactions, streamlining asset management on the canvas.
- Improved overall layout and styling for better user experience across canvas components.