- Introduced a new `CanvasPresetsProvider` to manage adjustment presets for nodes, enhancing state management and reducing reactivity.
- Updated storage URL resolution to utilize a mutation instead of a reactive query, improving performance and reducing unnecessary re-renders.
- Refactored adjustment nodes (color-adjust, curves, detail-adjust, light-adjust) to use the new preset context for fetching user presets.
- Improved overall canvas functionality by streamlining storage ID collection and URL resolution processes.
- Integrated NextImage for logo display in the canvas sidebar, enhancing visual consistency.
- Updated canvas name handling in the toolbar to ensure proper display and accessibility.
- Refactored sidebar layout for better responsiveness and user experience.
- Improved state management for category collapsibility in the sidebar, allowing for a more intuitive navigation experience.
- Integrated localization for slider labels and prompts in color-adjust, curves, detail-adjust, and light-adjust nodes.
- Updated preset handling to include user-friendly prompts for saving presets.
- Improved state management for slider values and preset selections, enhancing user experience.
- Added reset actions to adjustment nodes for better control over user adjustments.
- Updated sign-in and sign-up pages to allow users to log in with either email or username.
- Added social login options for Google and Apple, currently implemented as placeholders.
- Improved error handling with localized messages for authentication failures.
- Refactored input fields and validation logic to enhance user experience and accessibility.
- Introduced new functions for validating canvas connections, ensuring proper source and target node types.
- Updated edge and node mutation logic to enforce connection policies and improve error handling.
- Enhanced image resolution handling by integrating a new image source resolution function for better URL retrieval.
- Refactored existing validation logic to streamline connection checks and improve maintainability.
- Added a fallback mechanism for resolving storage URLs in `canvas-helpers.ts`, improving reliability when URLs are not directly available.
- Introduced new utility functions in `canvas.tsx` for summarizing update and resize payloads, enhancing debugging capabilities during canvas operations.
- Updated `compare-node.tsx` to improve state management and rendering logic, allowing for better handling of incoming edges and display modes.
- Refactored `render-node.tsx` to streamline the rendering process and include detailed logging for debugging render operations.
- Updated `.gitignore` to exclude `.kilo` files, ensuring cleaner repository management.
- Added support for new canvas node types: curves, color-adjust, light-adjust, detail-adjust, and render.
- Implemented validation for adjustment nodes to restrict incoming edges to one.
- Updated canvas connection validation to improve user feedback on invalid connections.
- Enhanced node creation and rendering logic to accommodate new node types and their properties.
- Refactored related components and utilities for better maintainability and performance.
- Introduced `hasStorageId` function to check for valid storage IDs in canvas nodes.
- Updated `batchGetUrlsForCanvas` query to utilize helper functions for improved readability and maintainability.
- Implemented `assertCanvasOwner`, `listNodesForCanvas`, `collectStorageIds`, and `resolveStorageUrls` to streamline the process of fetching storage URLs associated with a canvas.
- Enhanced query logic to skip unnecessary database calls when no valid storage IDs are present.
- Integrated `next-intl` for toast messages and locale handling in various components, including `Providers`, `CanvasUserMenu`, and `CreditOverview`.
- Replaced hardcoded strings with translation keys to enhance localization capabilities.
- Updated `RootLayout` to dynamically set the language attribute based on the user's locale.
- Ensured consistent user feedback through localized toast messages in actions such as sign-out, canvas operations, and billing notifications.
- Removed unused imports and functions from canvas.tsx to streamline the codebase.
- Introduced several helper modules for improved organization and maintainability, including canvas-helpers, canvas-node-change-helpers, and canvas-media-utils.
- Updated documentation in CLAUDE.md to reflect changes in the canvas architecture and the purpose of new internal modules.
- Added suppressHydrationWarning to RootLayout for improved hydration handling.
- Updated error logging in CanvasInner to use more descriptive parameters, enhancing debugging capabilities.
- Added new image editing node types including curves, color adjustment, light adjustment, detail adjustment, and render, expanding the functionality of the canvas.
- Updated the canvas command palette and sidebar to categorize and display new image editing nodes, improving user navigation and accessibility.
- Implemented collapsible categories in the sidebar for better organization of node types, enhancing the overall user experience.
- Refactored canvas components to support the new image editing features, ensuring seamless integration with existing functionalities.
- Introduced local persistence for canvas state, enabling snapshot reading and writing for improved user experience during interactions.
- Added new functions for handling node movement, resizing, and edge creation/removal with optimistic updates, ensuring immediate feedback in the UI.
- Refactored existing logic to streamline node and edge operations, enhancing overall responsiveness and synchronization with the server.
- Introduced functions for managing optimistic edge and node IDs, improving synchronization during updates.
- Added position pinning logic to maintain local node positions until server confirmation, enhancing user experience during drag-and-drop operations.
- Implemented signature normalization for edge connections, ensuring consistent handling of node relationships.
- Refactored node merging logic to prioritize local positions, improving responsiveness during user interactions.
- Introduced a new function to determine acceptable geometry for node deletion, improving synchronization checks with Convex.
- Added image dimension retrieval for uploaded files, enhancing the handling of image nodes during drag-and-drop operations.
- Updated drag-and-drop functionality to support image uploads, including error handling and user feedback for failed uploads.
- Refactored existing logic to ensure better management of optimistic node states and improve overall user experience on the canvas.
- Added functionality to block node deletion based on synchronization status with Convex, providing user feedback through toast notifications.
- Introduced helper functions to determine reasons for blocking deletions, enhancing user experience during canvas interactions.
- Updated asset node styling to improve visual consistency and adjusted minimum dimensions for asset nodes to ensure better layout management.
- Updated the CanvasToolbar to provide a clearer label for the scissors tool, enhancing user understanding of its functionality.
- Modified the CanvasInner component to disable grid snapping, allowing for more flexible positioning of elements on the canvas.
- Updated CanvasSidebar to accept canvasId as a prop, enabling dynamic content based on the current canvas.
- Refactored CanvasToolbar to implement a dropdown menu for adding nodes, improving usability and organization.
- Introduced new node types and updated existing ones in the node template picker for better categorization and searchability.
- Enhanced AssetNode to utilize context for asset browser interactions, streamlining asset management on the canvas.
- Improved overall layout and styling for better user experience across canvas components.
- Introduced a constant for minimum zoom level, allowing users to zoom out further on large boards.
- Updated the CanvasInner component to apply the new minimum zoom setting, improving the overall user experience during canvas interactions.
- Implemented visual feedback and cursor changes for scissors mode in dark and light themes, improving user interaction during edge manipulation.
- Updated node template picker to include new keywords for AI image generation, enhancing searchability.
- Renamed and categorized node types for clarity, including updates to asset and prompt nodes.
- Added support for video nodes and adjusted related components for improved media handling on the canvas.
- Introduced a new scissors mode that allows users to cut edges by clicking or dragging on the canvas.
- Added keyboard shortcuts for toggling scissors mode and canceling actions, enhancing user interaction.
- Implemented visual feedback for the scissors mode, including a preview of the cutting path.
- Refactored edge handling logic to support edge removal during scissors mode, improving dynamic edge management.
- Added a new mutation to create nodes connected to existing nodes, allowing for more dynamic interactions on the canvas.
- Updated the CanvasPlacementContext to include the new mutation, improving the workflow for node creation and edge management.
- Enhanced optimistic updates for immediate UI feedback during node and edge creation processes.
- Refactored related components to support the new connection method, streamlining user interactions.
- Added a new mutation to split edges at existing nodes, allowing for dynamic edge management during canvas interactions.
- Enhanced the logic to update node positions in a single transaction, improving user experience during edge manipulations.
- Refactored edge handling to support optimistic updates, ensuring smoother UI feedback during edge splits.
- Introduced error handling for edge and node validation to maintain data integrity during operations.
- Added a custom connection line component with animation for improved visual feedback during node interactions.
- Implemented CSS animations for temporary connection lines, enhancing the user experience in the canvas.
- Refactored edge creation and removal logic to support optimistic updates, improving performance during node manipulations.
- Introduced a utility function to compute edge reconnections after node deletions, streamlining edge management.
- Added custom CSS variables for edge stroke and connection line styles in light and dark modes to improve visual consistency.
- Updated edge rendering logic to utilize new styles, enhancing the appearance of temporary edges during interactions.
- Introduced a new utility function for applying glow effects based on source node types, improving the visual feedback of connections.
- Refactored edge mapping to support glow effects, enhancing user experience during node interactions.
- Added a new mutation to create nodes connected to existing nodes, improving the canvas interaction model.
- Updated the CanvasPlacementContext to include createNodeConnectedFromSource, allowing for seamless node connections.
- Refactored the PromptNode component to utilize the new connection method, enhancing the workflow for AI image generation.
- Introduced optimistic updates for immediate UI feedback during node creation and connection processes.
- Added clientRequestId to various canvas components to support optimistic UI updates during node creation and manipulation.
- Updated the canvas command palette, toolbar, and node components to generate unique clientRequestIds for better tracking of user actions.
- Enhanced the canvas placement context to handle clientRequestId for improved correlation between optimistic and real node IDs.
- Refactored node duplication and creation logic to utilize clientRequestId, ensuring smoother user interactions and state management.
- Introduced the cmdk package for improved command palette capabilities.
- Enhanced the canvas placement context to support creating nodes with edge splitting, allowing for more dynamic node interactions.
- Updated the canvas inner component to utilize optimistic updates for node creation, improving user experience during interactions.
- Refactored node handling logic to incorporate new mutation types and streamline data management.
- Added client mount state to the dashboard to prevent premature interactions before the component is fully loaded.
- Updated button disabling logic to ensure it reflects the component's readiness and user session state.
- Introduced zIndex handling in canvas placement context for better node layering.
- Enhanced asset and image nodes with improved resizing logic to maintain aspect ratios during adjustments.
- Refactored node components to streamline rendering and improve performance during dynamic updates.
- Replaced individual node removal with a batch removal mutation to improve performance and user experience.
- Introduced optimistic UI updates to prevent flickering during node deletions.
- Enhanced edge reconnection logic to automatically handle edges associated with deleted nodes.
- Updated asset and image node components to support new metrics tracking for better diagnostics.
- Refactored node resizing logic to ensure consistent behavior during drag-and-drop operations.
- Added state management for asset selection to prevent multiple simultaneous selections.
- Implemented request sequence tracking to ensure accurate loading state handling during asset searches.
- Enhanced error handling and user feedback for asset loading failures.
- Updated UI elements to improve accessibility and user experience during asset browsing.
- Updated multiple components to utilize useAuthQuery instead of useQuery for fetching user-related data, enhancing authentication management.
- Adjusted balance and subscription queries across various components including InitUser, ManageSubscription, PricingCards, CreditDisplay, and others to ensure consistent authentication checks.
- Improved overall code maintainability by centralizing authentication logic in the new hook.
- Added Sentry integration for error tracking across various components, including error boundaries and user actions.
- Updated global error handling to capture exceptions and provide detailed feedback to users.
- Enhanced user notifications with toast messages for actions such as credit management, image generation, and canvas exports.
- Improved user experience by displaying relevant messages during interactions, ensuring better visibility of system states and errors.
- Integrated retry logic for AI image generation to handle transient errors and improve user experience.
- Updated error categorization to provide more informative feedback based on different failure scenarios.
- Enhanced node components to display retry attempts and error messages, improving visibility during image generation failures.
- Refactored canvas and node components to include retry count in status updates, ensuring accurate tracking of generation attempts.
- Refactored canvas toolbar to utilize new canvas placement context for node creation.
- Updated node components (compare, group, image, note, prompt, text) to include source and target handles for better edge management.
- Improved edge intersection handling during node drag operations for enhanced user experience.
- Added utility functions for edge identification and node positioning to streamline interactions.
- Removed unused hooks and optimized edge handling in the canvas component.
- Adjusted positioning of handles in the compare node for better alignment.
- Enhanced prompt node to utilize incoming edges for dynamic prompt generation and improved user feedback.
- Updated text node to synchronize content changes with the React Flow state.
- Improved logging in edge removal to handle idempotent operations gracefully.
- Introduced temporary edge styling for proximity connections in the canvas.
- Updated edge synchronization logic to filter out temporary edges during data processing.
- Enhanced authentication logging to provide detailed user identity information when authentication fails.
- Added a new utility function for sanitizing edge handle IDs to ensure compatibility with React Flow.
- Implemented a node handle mapping for proximity connections to streamline edge management.
- Introduced functions to determine node color and stroke color based on node type for the MiniMap component.
- Updated MiniMap to utilize these functions for enhanced visual representation of nodes.
- Added support for a new "compare" node type to facilitate side-by-side image comparisons.
- Updated AI image and prompt nodes to include aspect ratio handling for better image generation.
- Enhanced canvas toolbar to include export functionality for canvas data.
- Improved data resolution for compare nodes by resolving incoming edges and updating node data accordingly.
- Refactored frame node to support dynamic resizing and exporting capabilities.
- Introduced debounced saving for prompt node to optimize performance during user input.