- Added new image editing node types including curves, color adjustment, light adjustment, detail adjustment, and render, expanding the functionality of the canvas.
- Updated the canvas command palette and sidebar to categorize and display new image editing nodes, improving user navigation and accessibility.
- Implemented collapsible categories in the sidebar for better organization of node types, enhancing the overall user experience.
- Refactored canvas components to support the new image editing features, ensuring seamless integration with existing functionalities.
- Added a new mutation to create nodes connected to existing nodes, allowing for more dynamic interactions on the canvas.
- Updated the CanvasPlacementContext to include the new mutation, improving the workflow for node creation and edge management.
- Enhanced optimistic updates for immediate UI feedback during node and edge creation processes.
- Refactored related components to support the new connection method, streamlining user interactions.
- Added useCenteredFlowNodePosition hook to improve node placement in the CanvasCommandPalette and CanvasToolbar.
- Updated node creation logic to utilize centered positioning, enhancing the visual layout and user experience during node interactions.
- Refactored offset calculations to stagger node positions based on the current node count, ensuring a more organized canvas layout.
- Added clientRequestId to various canvas components to support optimistic UI updates during node creation and manipulation.
- Updated the canvas command palette, toolbar, and node components to generate unique clientRequestIds for better tracking of user actions.
- Enhanced the canvas placement context to handle clientRequestId for improved correlation between optimistic and real node IDs.
- Refactored node duplication and creation logic to utilize clientRequestId, ensuring smoother user interactions and state management.
- Introduced the cmdk package for improved command palette capabilities.
- Enhanced the canvas placement context to support creating nodes with edge splitting, allowing for more dynamic node interactions.
- Updated the canvas inner component to utilize optimistic updates for node creation, improving user experience during interactions.
- Refactored node handling logic to incorporate new mutation types and streamline data management.