- Added support for new canvas node types: curves, color-adjust, light-adjust, detail-adjust, and render.
- Implemented validation for adjustment nodes to restrict incoming edges to one.
- Updated canvas connection validation to improve user feedback on invalid connections.
- Enhanced node creation and rendering logic to accommodate new node types and their properties.
- Refactored related components and utilities for better maintainability and performance.
- Added a new mutation to create nodes connected to existing nodes, allowing for more dynamic interactions on the canvas.
- Updated the CanvasPlacementContext to include the new mutation, improving the workflow for node creation and edge management.
- Enhanced optimistic updates for immediate UI feedback during node and edge creation processes.
- Refactored related components to support the new connection method, streamlining user interactions.
- Added a custom connection line component with animation for improved visual feedback during node interactions.
- Implemented CSS animations for temporary connection lines, enhancing the user experience in the canvas.
- Refactored edge creation and removal logic to support optimistic updates, improving performance during node manipulations.
- Introduced a utility function to compute edge reconnections after node deletions, streamlining edge management.
- Added a new mutation to create nodes connected to existing nodes, improving the canvas interaction model.
- Updated the CanvasPlacementContext to include createNodeConnectedFromSource, allowing for seamless node connections.
- Refactored the PromptNode component to utilize the new connection method, enhancing the workflow for AI image generation.
- Introduced optimistic updates for immediate UI feedback during node creation and connection processes.
- Added clientRequestId to various canvas components to support optimistic UI updates during node creation and manipulation.
- Updated the canvas command palette, toolbar, and node components to generate unique clientRequestIds for better tracking of user actions.
- Enhanced the canvas placement context to handle clientRequestId for improved correlation between optimistic and real node IDs.
- Refactored node duplication and creation logic to utilize clientRequestId, ensuring smoother user interactions and state management.
- Introduced the cmdk package for improved command palette capabilities.
- Enhanced the canvas placement context to support creating nodes with edge splitting, allowing for more dynamic node interactions.
- Updated the canvas inner component to utilize optimistic updates for node creation, improving user experience during interactions.
- Refactored node handling logic to incorporate new mutation types and streamline data management.
- Added client mount state to the dashboard to prevent premature interactions before the component is fully loaded.
- Updated button disabling logic to ensure it reflects the component's readiness and user session state.
- Introduced zIndex handling in canvas placement context for better node layering.
- Enhanced asset and image nodes with improved resizing logic to maintain aspect ratios during adjustments.
- Refactored node components to streamline rendering and improve performance during dynamic updates.
- Refactored canvas toolbar to utilize new canvas placement context for node creation.
- Updated node components (compare, group, image, note, prompt, text) to include source and target handles for better edge management.
- Improved edge intersection handling during node drag operations for enhanced user experience.
- Added utility functions for edge identification and node positioning to streamline interactions.