feat: enhance canvas connection handling with custom animation and edge management

- Added a custom connection line component with animation for improved visual feedback during node interactions.
- Implemented CSS animations for temporary connection lines, enhancing the user experience in the canvas.
- Refactored edge creation and removal logic to support optimistic updates, improving performance during node manipulations.
- Introduced a utility function to compute edge reconnections after node deletions, streamlining edge management.
This commit is contained in:
Matthias
2026-03-28 13:26:47 +01:00
parent e5f27d7d29
commit fb24205da0
5 changed files with 425 additions and 91 deletions

View File

@@ -9,7 +9,7 @@ import {
} from "react";
import type { ReactMutation } from "convex/react";
import type { FunctionReference } from "convex/server";
import { useReactFlow, useStore, type Edge as RFEdge } from "@xyflow/react";
import { useStore, type Edge as RFEdge } from "@xyflow/react";
import type { Id } from "@/convex/_generated/dataModel";
import { NODE_DEFAULTS, NODE_HANDLE_MAP } from "@/lib/canvas-utils";
@@ -89,6 +89,10 @@ type CreateNodeWithIntersectionInput = {
width?: number;
height?: number;
data?: Record<string, unknown>;
/**
* Optionaler Bildschirmpunkt für Hit-Test auf eine Kante. Nur wenn gesetzt,
* kann eine bestehende Kante gesplittet werden — ohne dieses Feld niemals.
*/
clientPosition?: FlowPoint;
zIndex?: number;
/** Correlate optimistic node id with server id after create (see canvas move flush). */
@@ -183,7 +187,6 @@ export function CanvasPlacementProvider({
onCreateNodeSettled,
children,
}: CanvasPlacementProviderProps) {
const { flowToScreenPosition } = useReactFlow();
const edges = useStore((store) => store.edges);
const createNodeWithIntersection = useCallback(
@@ -205,17 +208,10 @@ export function CanvasPlacementProvider({
const effectiveWidth = width ?? defaults.width;
const effectiveHeight = height ?? defaults.height;
const centerClientPosition = flowToScreenPosition({
x: position.x + effectiveWidth / 2,
y: position.y + effectiveHeight / 2,
});
const hitEdgeFromClientPosition = clientPosition
const hitEdge = clientPosition
? getIntersectedPersistedEdge(clientPosition, edges)
: undefined;
const hitEdge =
hitEdgeFromClientPosition ??
getIntersectedPersistedEdge(centerClientPosition, edges);
const baseNodePayload = {
canvasId,
@@ -279,7 +275,6 @@ export function CanvasPlacementProvider({
createNode,
createNodeWithEdgeSplit,
edges,
flowToScreenPosition,
onCreateNodeSettled,
],
);

View File

@@ -31,6 +31,7 @@ import { authClient } from "@/lib/auth-client";
import { nodeTypes } from "./node-types";
import {
computeBridgeCreatesForDeletedNodes,
convexNodeDocWithMergedStorageUrl,
convexNodeToRF,
convexEdgeToRF,
@@ -48,6 +49,7 @@ import {
import CanvasToolbar from "@/components/canvas/canvas-toolbar";
import { CanvasCommandPalette } from "@/components/canvas/canvas-command-palette";
import { CanvasPlacementProvider } from "@/components/canvas/canvas-placement-context";
import CustomConnectionLine from "@/components/canvas/custom-connection-line";
interface CanvasInnerProps {
canvasId: Id<"canvases">;
@@ -66,6 +68,17 @@ function clientRequestIdFromOptimisticNodeId(id: string): string | null {
return suffix.length > 0 ? suffix : null;
}
/** Kanten-Split nach Drag: wartet auf echte Node-ID, wenn der Knoten noch optimistisch ist. */
type PendingEdgeSplit = {
intersectedEdgeId: Id<"edges">;
sourceNodeId: Id<"nodes">;
targetNodeId: Id<"nodes">;
intersectedSourceHandle?: string;
intersectedTargetHandle?: string;
middleSourceHandle?: string;
middleTargetHandle?: string;
};
function withResolvedCompareData(nodes: RFNode[], edges: RFEdge[]): RFNode[] {
const persistedEdges = edges.filter((edge) => edge.className !== "temp");
let hasNodeUpdates = false;
@@ -380,40 +393,8 @@ function CanvasInner({ canvasId }: CanvasInnerProps) {
new Map<string, { positionX: number; positionY: number }>(),
);
const resolvedRealIdByClientRequestRef = useRef(new Map<string, Id<"nodes">>());
/** Pairing: create kann vor oder nach Drag-Ende fertig sein — was zuerst kommt, speichert; das andere triggert moveNode. */
const syncPendingMoveForClientRequest = useCallback(
(clientRequestId: string | undefined, realId?: Id<"nodes">) => {
if (!clientRequestId) return;
if (realId !== undefined) {
const pending = pendingMoveAfterCreateRef.current.get(clientRequestId);
if (pending) {
pendingMoveAfterCreateRef.current.delete(clientRequestId);
resolvedRealIdByClientRequestRef.current.delete(clientRequestId);
void moveNode({
nodeId: realId,
positionX: pending.positionX,
positionY: pending.positionY,
});
return;
}
resolvedRealIdByClientRequestRef.current.set(clientRequestId, realId);
return;
}
const r = resolvedRealIdByClientRequestRef.current.get(clientRequestId);
const p = pendingMoveAfterCreateRef.current.get(clientRequestId);
if (!r || !p) return;
pendingMoveAfterCreateRef.current.delete(clientRequestId);
resolvedRealIdByClientRequestRef.current.delete(clientRequestId);
void moveNode({
nodeId: r,
positionX: p.positionX,
positionY: p.positionY,
});
},
[moveNode],
const pendingEdgeSplitByClientRequestRef = useRef(
new Map<string, PendingEdgeSplit>(),
);
const createNode = useMutation(api.nodes.create).withOptimisticUpdate(
@@ -513,9 +494,165 @@ function CanvasInner({ canvasId }: CanvasInnerProps) {
});
const createNodeWithEdgeSplit = useMutation(api.nodes.createWithEdgeSplit);
const batchRemoveNodes = useMutation(api.nodes.batchRemove);
const createEdge = useMutation(api.edges.create);
const removeEdge = useMutation(api.edges.remove);
const batchRemoveNodes = useMutation(api.nodes.batchRemove).withOptimisticUpdate(
(localStore, args) => {
const nodeList = localStore.getQuery(api.nodes.list, { canvasId });
const edgeList = localStore.getQuery(api.edges.list, { canvasId });
if (nodeList === undefined || edgeList === undefined) return;
const removeSet = new Set<string>(args.nodeIds.map((id) => id as string));
localStore.setQuery(
api.nodes.list,
{ canvasId },
nodeList.filter((n) => !removeSet.has(n._id)),
);
localStore.setQuery(
api.edges.list,
{ canvasId },
edgeList.filter(
(e) =>
!removeSet.has(e.sourceNodeId) && !removeSet.has(e.targetNodeId),
),
);
},
);
const createEdge = useMutation(api.edges.create).withOptimisticUpdate(
(localStore, args) => {
const edgeList = localStore.getQuery(api.edges.list, {
canvasId: args.canvasId,
});
if (edgeList === undefined) return;
const tempId = `${OPTIMISTIC_EDGE_PREFIX}${Date.now()}_${Math.random().toString(36).slice(2, 11)}` as Id<"edges">;
const synthetic: Doc<"edges"> = {
_id: tempId,
_creationTime: Date.now(),
canvasId: args.canvasId,
sourceNodeId: args.sourceNodeId,
targetNodeId: args.targetNodeId,
sourceHandle: args.sourceHandle,
targetHandle: args.targetHandle,
};
localStore.setQuery(
api.edges.list,
{ canvasId: args.canvasId },
[...edgeList, synthetic],
);
},
);
const removeEdge = useMutation(api.edges.remove).withOptimisticUpdate(
(localStore, args) => {
const edgeList = localStore.getQuery(api.edges.list, { canvasId });
if (edgeList === undefined) return;
localStore.setQuery(
api.edges.list,
{ canvasId },
edgeList.filter((e) => e._id !== args.edgeId),
);
},
);
const commitEdgeIntersectionSplit = useCallback(
async (
middleNodeId: Id<"nodes">,
intersectedEdge: RFEdge,
handles: NonNullable<(typeof NODE_HANDLE_MAP)[string]>,
) => {
await Promise.all([
createEdge({
canvasId,
sourceNodeId: intersectedEdge.source as Id<"nodes">,
targetNodeId: middleNodeId,
sourceHandle: normalizeHandle(intersectedEdge.sourceHandle),
targetHandle: normalizeHandle(handles.target),
}),
createEdge({
canvasId,
sourceNodeId: middleNodeId,
targetNodeId: intersectedEdge.target as Id<"nodes">,
sourceHandle: normalizeHandle(handles.source),
targetHandle: normalizeHandle(intersectedEdge.targetHandle),
}),
removeEdge({ edgeId: intersectedEdge.id as Id<"edges"> }),
]);
},
[canvasId, createEdge, removeEdge],
);
const flushPendingEdgeSplit = useCallback(
(clientRequestId: string, realMiddleNodeId: Id<"nodes">) => {
const pending = pendingEdgeSplitByClientRequestRef.current.get(
clientRequestId,
);
if (!pending) return;
pendingEdgeSplitByClientRequestRef.current.delete(clientRequestId);
void Promise.all([
createEdge({
canvasId,
sourceNodeId: pending.sourceNodeId,
targetNodeId: realMiddleNodeId,
sourceHandle: pending.intersectedSourceHandle,
targetHandle: pending.middleTargetHandle,
}),
createEdge({
canvasId,
sourceNodeId: realMiddleNodeId,
targetNodeId: pending.targetNodeId,
sourceHandle: pending.middleSourceHandle,
targetHandle: pending.intersectedTargetHandle,
}),
removeEdge({ edgeId: pending.intersectedEdgeId }),
]).catch((error: unknown) => {
console.error("[Canvas pending edge split failed]", {
clientRequestId,
realMiddleNodeId,
error: String(error),
});
});
},
[canvasId, createEdge, removeEdge],
);
/** Pairing: create kann vor oder nach Drag-Ende fertig sein — was zuerst kommt, speichert; das andere triggert moveNode. Zusätzlich: Kanten-Split erst mit echter Node-ID (nach create). */
const syncPendingMoveForClientRequest = useCallback(
(clientRequestId: string | undefined, realId?: Id<"nodes">) => {
if (!clientRequestId) return;
if (realId !== undefined) {
const pending = pendingMoveAfterCreateRef.current.get(clientRequestId);
if (pending) {
pendingMoveAfterCreateRef.current.delete(clientRequestId);
resolvedRealIdByClientRequestRef.current.delete(clientRequestId);
void moveNode({
nodeId: realId,
positionX: pending.positionX,
positionY: pending.positionY,
});
flushPendingEdgeSplit(clientRequestId, realId);
return;
}
resolvedRealIdByClientRequestRef.current.set(clientRequestId, realId);
flushPendingEdgeSplit(clientRequestId, realId);
return;
}
const r = resolvedRealIdByClientRequestRef.current.get(clientRequestId);
const p = pendingMoveAfterCreateRef.current.get(clientRequestId);
if (!r || !p) return;
pendingMoveAfterCreateRef.current.delete(clientRequestId);
resolvedRealIdByClientRequestRef.current.delete(clientRequestId);
void moveNode({
nodeId: r,
positionX: p.positionX,
positionY: p.positionY,
});
flushPendingEdgeSplit(clientRequestId, r);
},
[moveNode, flushPendingEdgeSplit],
);
// ─── Lokaler State (für flüssiges Dragging) ───────────────────
const [nodes, setNodes] = useState<RFNode[]>([]);
@@ -1075,23 +1212,36 @@ function CanvasInner({ canvasId }: CanvasInnerProps) {
return;
}
await createEdge({
canvasId,
sourceNodeId: intersectedEdge.source as Id<"nodes">,
targetNodeId: node.id as Id<"nodes">,
sourceHandle: normalizeHandle(intersectedEdge.sourceHandle),
targetHandle: normalizeHandle(handles.target),
});
const optimisticCid = clientRequestIdFromOptimisticNodeId(node.id);
let middleNodeId = node.id as Id<"nodes">;
if (optimisticCid) {
const resolvedMiddle =
resolvedRealIdByClientRequestRef.current.get(optimisticCid);
if (resolvedMiddle) {
middleNodeId = resolvedMiddle;
} else {
pendingEdgeSplitByClientRequestRef.current.set(optimisticCid, {
intersectedEdgeId: intersectedEdge.id as Id<"edges">,
sourceNodeId: intersectedEdge.source as Id<"nodes">,
targetNodeId: intersectedEdge.target as Id<"nodes">,
intersectedSourceHandle: normalizeHandle(
intersectedEdge.sourceHandle,
),
intersectedTargetHandle: normalizeHandle(
intersectedEdge.targetHandle,
),
middleSourceHandle: normalizeHandle(handles.source),
middleTargetHandle: normalizeHandle(handles.target),
});
return;
}
}
await createEdge({
canvasId,
sourceNodeId: node.id as Id<"nodes">,
targetNodeId: intersectedEdge.target as Id<"nodes">,
sourceHandle: normalizeHandle(handles.source),
targetHandle: normalizeHandle(intersectedEdge.targetHandle),
});
await removeEdge({ edgeId: intersectedEdge.id as Id<"edges"> });
await commitEdgeIntersectionSplit(
middleNodeId,
intersectedEdge,
handles,
);
} catch (error) {
console.error("[Canvas edge intersection split failed]", {
canvasId,
@@ -1110,10 +1260,9 @@ function CanvasInner({ canvasId }: CanvasInnerProps) {
[
batchMoveNodes,
canvasId,
createEdge,
commitEdgeIntersectionSplit,
edges,
moveNode,
removeEdge,
setHighlightedIntersectionEdge,
syncPendingMoveForClientRequest,
],
@@ -1147,28 +1296,20 @@ function CanvasInner({ canvasId }: CanvasInnerProps) {
deletingNodeIds.current.add(id);
}
// Auto-Reconnect: Für jeden gelöschten Node eingehende und ausgehende Edges verbinden
const edgePromises: Promise<unknown>[] = [];
for (const node of deletedNodes) {
const incomingEdges = edges.filter((e) => e.target === node.id);
const outgoingEdges = edges.filter((e) => e.source === node.id);
if (incomingEdges.length > 0 && outgoingEdges.length > 0) {
for (const incoming of incomingEdges) {
for (const outgoing of outgoingEdges) {
edgePromises.push(
createEdge({
canvasId,
sourceNodeId: incoming.source as Id<"nodes">,
targetNodeId: outgoing.target as Id<"nodes">,
sourceHandle: incoming.sourceHandle ?? undefined,
targetHandle: outgoing.targetHandle ?? undefined,
}),
);
}
}
}
}
const bridgeCreates = computeBridgeCreatesForDeletedNodes(
deletedNodes,
nodes,
edges,
);
const edgePromises = bridgeCreates.map((b) =>
createEdge({
canvasId,
sourceNodeId: b.sourceNodeId,
targetNodeId: b.targetNodeId,
sourceHandle: b.sourceHandle,
targetHandle: b.targetHandle,
}),
);
// Batch-Delete + Auto-Reconnect parallel, dann deletingNodeIds aufräumen
void Promise.all([
@@ -1195,7 +1336,7 @@ function CanvasInner({ canvasId }: CanvasInnerProps) {
toast.info(title);
}
},
[edges, batchRemoveNodes, createEdge, canvasId],
[nodes, edges, batchRemoveNodes, createEdge, canvasId],
);
// ─── Edge löschen → Convex ────────────────────────────────────
@@ -1294,6 +1435,7 @@ function CanvasInner({ canvasId }: CanvasInnerProps) {
edges={edges}
onlyRenderVisibleElements
defaultEdgeOptions={DEFAULT_EDGE_OPTIONS}
connectionLineComponent={CustomConnectionLine}
nodeTypes={nodeTypes}
onNodesChange={onNodesChange}
onEdgesChange={onEdgesChange}

View File

@@ -0,0 +1,72 @@
"use client";
import {
ConnectionLineType,
getBezierPath,
getSimpleBezierPath,
getSmoothStepPath,
getStraightPath,
type ConnectionLineComponentProps,
} from "@xyflow/react";
import { connectionLineAccentRgb } from "@/lib/canvas-utils";
export default function CustomConnectionLine({
connectionLineType,
fromNode,
fromHandle,
fromX,
fromY,
toX,
toY,
fromPosition,
toPosition,
connectionStatus,
}: ConnectionLineComponentProps) {
const pathParams = {
sourceX: fromX,
sourceY: fromY,
sourcePosition: fromPosition,
targetX: toX,
targetY: toY,
targetPosition: toPosition,
};
let path = "";
switch (connectionLineType) {
case ConnectionLineType.Bezier:
[path] = getBezierPath(pathParams);
break;
case ConnectionLineType.SimpleBezier:
[path] = getSimpleBezierPath(pathParams);
break;
case ConnectionLineType.Step:
[path] = getSmoothStepPath({
...pathParams,
borderRadius: 0,
});
break;
case ConnectionLineType.SmoothStep:
[path] = getSmoothStepPath(pathParams);
break;
default:
[path] = getStraightPath(pathParams);
}
const [r, g, b] = connectionLineAccentRgb(fromNode.type, fromHandle.id);
const opacity = connectionStatus === "invalid" ? 0.45 : 1;
return (
<path
d={path}
fill="none"
className="ls-connection-line-marching"
style={{
stroke: `rgb(${r}, ${g}, ${b})`,
strokeWidth: 2.5,
strokeLinecap: "round",
strokeDasharray: "10 8",
opacity,
}}
/>
);
}