feat: enhance canvas operations with local persistence and optimistic updates

- Introduced local persistence for canvas state, enabling snapshot reading and writing for improved user experience during interactions.
- Added new functions for handling node movement, resizing, and edge creation/removal with optimistic updates, ensuring immediate feedback in the UI.
- Refactored existing logic to streamline node and edge operations, enhancing overall responsiveness and synchronization with the server.
This commit is contained in:
Matthias
2026-03-29 21:21:39 +02:00
parent 5d4ddd3f78
commit 81f0b1d7a3
3 changed files with 302 additions and 82 deletions

View File

@@ -0,0 +1,167 @@
const STORAGE_NAMESPACE = "lemonspace.canvas";
const SNAPSHOT_VERSION = 1;
const OPS_VERSION = 1;
type JsonRecord = Record<string, unknown>;
type CanvasSnapshotPayload<TNode, TEdge> = {
version: number;
updatedAt: number;
nodes: TNode[];
edges: TEdge[];
};
type CanvasOpQueuePayload = {
version: number;
updatedAt: number;
ops: CanvasPendingOp[];
};
export type CanvasPendingOp = {
id: string;
type: string;
payload?: unknown;
enqueuedAt: number;
};
function isRecord(value: unknown): value is JsonRecord {
return typeof value === "object" && value !== null;
}
function getLocalStorage(): Storage | null {
if (typeof window === "undefined") return null;
try {
return window.localStorage;
} catch {
return null;
}
}
function safeParse(raw: string | null): unknown {
if (!raw) return null;
try {
return JSON.parse(raw);
} catch {
return null;
}
}
function snapshotKey(canvasId: string): string {
return `${STORAGE_NAMESPACE}:snapshot:v${SNAPSHOT_VERSION}:${canvasId}`;
}
function opsKey(canvasId: string): string {
return `${STORAGE_NAMESPACE}:ops:v${OPS_VERSION}:${canvasId}`;
}
function readSnapshotPayload<TNode, TEdge>(
canvasId: string,
): CanvasSnapshotPayload<TNode, TEdge> | null {
const storage = getLocalStorage();
if (!storage) return null;
const parsed = safeParse(storage.getItem(snapshotKey(canvasId)));
if (!isRecord(parsed)) return null;
const version = parsed.version;
const nodes = parsed.nodes;
const edges = parsed.edges;
if (version !== SNAPSHOT_VERSION) return null;
if (!Array.isArray(nodes) || !Array.isArray(edges)) return null;
return {
version: SNAPSHOT_VERSION,
updatedAt:
typeof parsed.updatedAt === "number" ? parsed.updatedAt : Date.now(),
nodes: nodes as TNode[],
edges: edges as TEdge[],
};
}
function readOpsPayload(canvasId: string): CanvasOpQueuePayload {
const fallback: CanvasOpQueuePayload = {
version: OPS_VERSION,
updatedAt: Date.now(),
ops: [],
};
const storage = getLocalStorage();
if (!storage) return fallback;
const parsed = safeParse(storage.getItem(opsKey(canvasId)));
if (!isRecord(parsed)) return fallback;
if (parsed.version !== OPS_VERSION || !Array.isArray(parsed.ops)) return fallback;
const ops = parsed.ops
.filter((op): op is JsonRecord => isRecord(op))
.filter(
(op) =>
typeof op.id === "string" &&
op.id.length > 0 &&
typeof op.type === "string" &&
op.type.length > 0,
)
.map((op) => ({
id: op.id as string,
type: op.type as string,
payload: op.payload,
enqueuedAt:
typeof op.enqueuedAt === "number" ? op.enqueuedAt : Date.now(),
}));
return {
version: OPS_VERSION,
updatedAt:
typeof parsed.updatedAt === "number" ? parsed.updatedAt : Date.now(),
ops,
};
}
function writePayload(key: string, value: unknown): void {
const storage = getLocalStorage();
if (!storage) return;
try {
storage.setItem(key, JSON.stringify(value));
} catch {
// Ignore quota/storage write failures in UX cache layer.
}
}
export function readCanvasSnapshot<TNode = unknown, TEdge = unknown>(
canvasId: string,
): { nodes: TNode[]; edges: TEdge[] } | null {
const parsed = readSnapshotPayload<TNode, TEdge>(canvasId);
if (!parsed) return null;
return { nodes: parsed.nodes, edges: parsed.edges };
}
export function writeCanvasSnapshot<TNode, TEdge>(
canvasId: string,
snapshot: { nodes: TNode[]; edges: TEdge[] },
): void {
writePayload(snapshotKey(canvasId), {
version: SNAPSHOT_VERSION,
updatedAt: Date.now(),
nodes: snapshot.nodes,
edges: snapshot.edges,
});
}
export function enqueueCanvasOp(
canvasId: string,
op: Omit<CanvasPendingOp, "enqueuedAt"> & { enqueuedAt?: number },
): string {
const entry: CanvasPendingOp = {
...op,
enqueuedAt: op.enqueuedAt ?? Date.now(),
};
const payload = readOpsPayload(canvasId);
payload.ops.push(entry);
payload.updatedAt = Date.now();
writePayload(opsKey(canvasId), payload);
return entry.id;
}
export function resolveCanvasOp(canvasId: string, opId: string): void {
const payload = readOpsPayload(canvasId);
const nextOps = payload.ops.filter((op) => op.id !== opId);
if (nextOps.length === payload.ops.length) return;
payload.ops = nextOps;
payload.updatedAt = Date.now();
writePayload(opsKey(canvasId), payload);
}