feat: enhance canvas and node components with error handling and retry logic
- Integrated retry logic for AI image generation to handle transient errors and improve user experience. - Updated error categorization to provide more informative feedback based on different failure scenarios. - Enhanced node components to display retry attempts and error messages, improving visibility during image generation failures. - Refactored canvas and node components to include retry count in status updates, ensuring accurate tracking of generation attempts.
This commit is contained in:
@@ -75,7 +75,12 @@ export default function TextNode({ id, data, selected }: NodeProps<TextNode>) {
|
||||
);
|
||||
|
||||
return (
|
||||
<BaseNodeWrapper selected={selected} status={data._status} className="relative">
|
||||
<BaseNodeWrapper
|
||||
nodeType="text"
|
||||
selected={selected}
|
||||
status={data._status}
|
||||
className="relative"
|
||||
>
|
||||
<Handle
|
||||
type="target"
|
||||
position={Position.Left}
|
||||
|
||||
Reference in New Issue
Block a user