Implement local-first canvas sync and fix drag edge stability

This commit is contained in:
Matthias
2026-04-01 09:40:31 +02:00
parent c1d7a49bc3
commit 32bd188d89
19 changed files with 1095 additions and 283 deletions

View File

@@ -8,11 +8,10 @@ import {
type NodeProps,
type Node,
} from "@xyflow/react";
import { useMutation } from "convex/react";
import { api } from "@/convex/_generated/api";
import type { Id } from "@/convex/_generated/dataModel";
import { useDebouncedCallback } from "@/hooks/use-debounced-callback";
import BaseNodeWrapper from "./base-node-wrapper";
import { useCanvasSync } from "@/components/canvas/canvas-sync-context";
type TextNodeData = {
content?: string;
@@ -24,7 +23,7 @@ export type TextNode = Node<TextNodeData, "text">;
export default function TextNode({ id, data, selected }: NodeProps<TextNode>) {
const { setNodes } = useReactFlow();
const updateData = useMutation(api.nodes.updateData);
const { queueNodeDataUpdate } = useCanvasSync();
const [content, setContent] = useState(data.content ?? "");
const [isEditing, setIsEditing] = useState(false);
@@ -39,7 +38,7 @@ export default function TextNode({ id, data, selected }: NodeProps<TextNode>) {
// Debounced Save — 500ms nach letztem Tastendruck
const saveContent = useDebouncedCallback(
(newContent: string) => {
updateData({
void queueNodeDataUpdate({
nodeId: id as Id<"nodes">,
data: {
...data,